![]() The changes should hopefully increase her relative power, without her losing her unique playstyle. HuntressĪs she was made even weaker in 0.2.3 from the invisibility thrown weapon nerf, and since her rework was so far away, I decided to give the huntress some help in the meantime. Reworking Scroll of Weapon Upgrade was something that happened to be on my to-do list anyway. As degradation isn’t here, I’ve attempted to nerf bees and bombs as to not make the game too easy, and decided against including scrolls of enchant entirely. These were all introduced to help counterbalance degradation somewhat. As a side benefit, this means Shattered can continue supporting android 2.2 for the foreseeable future. This one was removed from the source by Watabou. I also want to implement my own solution for the problems degredation attempted to fix, more on that as we get closer to the weapon/armor rework (think 0.5.0 or so). The code is all there in the source though, so it is entirely possible for me to add it as a challenge. I completely agree with the intention, but simply too many players found it unfun. Potions of liquid flame affect a 3x3 grid.Īs was already mentioned in my previous Reddit post, I am not implementing degradation. Going down stairs no longer increases hunger, going up still does. Shops now stock a much greater variety of items, some item prices have been rebalanced. A new container: The Potion Bandolier! Potions can now shatter from frost, but the bandolier can protect them. The huntress has been buffed: starts with Potion of Mind Vision identified, now benefits from strength on melee attacks, and has a chance to reclaim a single used ranged weapon from each defeated enemy. In addition, this update features the following changes: Bombs have been reworked/nerfed: they explode after a delay, no longer stun, deal more damage at the center of the blast, affect the world (destroy items, blow up other bombs). A bee will defend its shattered pot to the death against anything that gets near. Honey pots now shatter in a new item: shattered honeypot. ![]() Scroll of Enchantment not implemented, Arcane stylus has not been removed. Scroll of Weapon Upgrade renamed to Magical Infusion, works on armor. V1.7.5 Source Implemented, with exceptions: ![]() Here is a list of changes, plus change context: ![]() I have a couple unique tweaks and improvements planned for the desktop version, so those users will need to wait a bit as I get those finished.Ĭhanging the formatting up a bit, I’m going to list changes just as they appear ingame (using the new shiny scrollable changes pane), and then afterward explain some of the more important changes. Amazon has to wait as I position my internal code organization so I can make simultaneous donation and none-donation releases. Amazon and the desktop version are both getting updates soon. Now that this is all done with, I’m looking forward to getting back to big updates which overhaul content!Īs usual, you can find the most recent version from Google Play. A mixture of source releases and the donation system has meant that I have been adding very little content for the past couple months, this isn’t something I think anyone is happy about. Hey guys, one final maintenance update before we FINALLY move on to 0.3.0 and the wand rework. Shattered Pixel Dungeon v0.2.4: 1.7.5 source and some extras! ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |